Expanse is a young security start-up based out of San Francisco. When I first joined the team the role of the website was to simply inform investors of our mission and products. My task was to help the site link into a new audience wider than investors. Additionally, the company […]
WordPress
Qadium now known as Expanse is a small security start-up in San Francisco. I was requested to work on their Marketing digital properties (Marketing site, Marketing Automation, and Recruiting). Their intention was to improve the look and feel, administrator usability, and SEO performance. I worked with a great art staff […]
Here is a code sample I rescued for our version control system. The original End of Nations site is no longer online. This site showcases HTML5, JS, CSS, PHP and WordPress. This site was coded around 2010. Thus before mobile-first was absolutely necessary and before major frameworks like Bootstrap. JSFiddle […]
Archeage is a massive fantasy world that Trion is publishing in America for XL Games of South Korea. For this project, we elected to try the hot new thing of compiling multiple sections into one scrolling long section. It is a very popular option for marketing sites. The site was […]
Trove game was a very fun project. The color palette was bright and the challenges were numerous and the clock was always against us.
Von Bach Industries sister site to the Defiance project. Von Bach was a character inside of the Defiance Universe. We thought it would be interesting to build a site, make it look like a serious business and have it drive traffic to the defiance site. Various technologies employed: HTML5, CSS3, […]
Defiance was another great project I worked on at Trion Worlds. Defiance is another Massive multiplayer online shooter game. It has a corresponding TV show on the SyFy channel. The game was supported on PC, PS3, and XBOX. I was in charge of the day to day updates and additions. […]
End of Nations is a massive multiplayer online PC game that had many promises. The primary function of the site was to acquire an interest in the game and give updates on the game progress. The site attracted thousands of viewers a day. I worked on the initial prototypes as […]